“I’m only 15, but this trip to Brussels and the event itself became a powerful inspiration for me—to believe that big dreams can truly come to life,” shared Nare Tovmasyan, a participant in the Gamechangers: Girls for Girls program held at the Gyumri Technology Center (GTC) by UNICEF Armenia and the Enterprise Incubator Foundation (EIF).
Nare recently presented her original video game project at the event “How Video Games Can Support the Union of Skills”, organized in Brussels, Belgium by UNICEF, Video Games Europe, the Global Video Games Coalition (GVGC), and European Schoolnet. The gathering brought together young creators, educators, and major industry representatives to explore how games can drive education and skills development.
Nare noted that meeting representatives from companies like PlayStation, Epic Games, and other global leaders provided not only valuable insights but also fresh motivation:
“This was a very important experience for me as a teenage girl in game development. I gained knowledge, confidence, and was especially inspired by Brussels itself—with its artistic character, rich culture, and creative energy.”
In addition to presenting her game, Nare also shared how the GTC’s labs have helped many young people like her pursue their dreams, offering them a space to explore their creativity and begin building a future in tech.
The Gamechangers: Girls for Girls program is implemented by UNICEF and the Enterprise Incubator Foundation (EIF) in collaboration with the Gyumri and Vanadzor Technology Centers, and engages girls aged 12 to 24 from Armenia’s Lori, Shirak, and Syunik regions.